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FDG
2009
ACM
15 years 8 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
EPS
1998
Springer
15 years 5 months ago
Complete Classes of Strategies for the Classical Iterated Prisoner's Dilemma
The Classical Iterated Prisoner's Dilemma (CIPD) is used to study the evolution of cooperation. We show, with a genetic approach, how basic ideas could be used in order to gen...
Bruno Beaufils, Jean-Paul Delahaye, Philippe Mathi...
CEC
2009
IEEE
15 years 8 months ago
Mixed Mutation Strategy Embedded Differential Evolution
Differential evolution (DE) is a powerful yet simple evolutionary algorithm for optimizing real valued optimization problems. Traditional investigations with differential evolution...
Millie Pant, Musrrat Ali, Ajith Abraham
ACG
2009
Springer
15 years 8 months ago
Evaluation Function Based Monte-Carlo LOA
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In the game of Lines of Action (LOA), which has been dominated in the past by αβ, M...
Mark H. M. Winands, Yngvi Björnsson
FC
2007
Springer
128views Cryptology» more  FC 2007»
15 years 7 months ago
Informant: Detecting Sybils Using Incentives
We propose an economic approach to Sybil attack detection. In our Informant protocol, a detective offers a reward for Sybils to reveal themselves. The detective accepts from one i...
N. Boris Margolin, Brian Neil Levine