We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
We present Muddleware, a communication platform designed for mixed reality multi-user games for mobile, lightweight clients. An approach inspired by Tuplespaces, which provides de...
Here, we present a constrained object recognition task that has been robustly solved largely with simple machine learning methods, using a small corpus of about 100 images taken u...
In large multiagent games, partial observability, coordination, and credit assignment persistently plague attempts to design good learning algorithms. We provide a simple and efï¬...