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ECTEL
2006
Springer
15 years 7 months ago
Production and Deployment of Educational Videogames as Assessable Learning Objects
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...
Iván Martínez-Ortiz, Pablo Moreno-Ge...
ICINCO
2004
165views Robotics» more  ICINCO 2004»
15 years 5 months ago
Active Sensing Strategies for Robotic Platforms, with an Application in Vision-Based Gripping
: We present a vision-based robotic system which uses a combination of several active sensing strategies to grip a free-standing small target object with an initially unknown posit...
Benjamin Deutsch, Frank Deinzer, Matthias Zobel, J...
125
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ICVS
2009
Springer
15 years 10 months ago
Incremental Video Event Learning
We propose a new approach for video event learning. The only hypothesis is the availability of tracked object attributes. The approach incrementally aggregates the attributes and r...
Marcos Zúñiga, François Br&ea...
WWW
2005
ACM
16 years 4 months ago
Designing learning services: from content-based to activity-based learning systems
The need for e-learning systems that support a diverse set of pedagogical requirements has been identified as an important issue in web-based education. Until now, significant R&a...
Pythagoras Karampiperis, Demetrios G. Sampson
ICALT
2010
IEEE
15 years 5 months ago
What You Check is What You Get: Authoring with jEditOQMath
Abstract--jEditOQMath is an authoring tool for the intelligent learning environment ActiveMath. Its editing interface is a simple source editor. However the wealth and power of the...
Paul Libbrecht