Sciweavers

138 search results - page 6 / 28
» Point Based Representations for Hierarchical Environments
Sort
View
106
Voted
AVBPA
2005
Springer
326views Biometrics» more  AVBPA 2005»
14 years 11 months ago
Rank-Based Decision Fusion for 3D Shape-Based Face Recognition
In 3D face recognition systems, 3D facial shape information plays an important role. Various shape representations have been proposed in the literature. The most popular techniques...
Berk Gökberk, Albert Ali Salah, Lale Akarun
ATAL
2009
Springer
15 years 4 months ago
Distributed planning and coordination in non-deterministic environments
We present a demonstration of a multi-agent prototype for distributed planning and coordination in dynamic non-deterministic multi-actor mixed-initiative environments. The system ...
Antonín Komenda, Jirí Vokríne...
JMM2
2006
146views more  JMM2 2006»
14 years 9 months ago
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
VIS
2003
IEEE
121views Visualization» more  VIS 2003»
15 years 10 months ago
Hierarchical Clustering for Unstructured Volumetric Scalar Fields
We present a method to represent unstructured scalar fields at multiple levels of detail. Using a parallelizable classification algorithm to build a cluster hierarchy, we generate...
Christopher S. Co, Bjørn Heckel, Hans Hagen...
VMV
2004
157views Visualization» more  VMV 2004»
14 years 11 months ago
Interactive Hierarchical Space Carving with Projector-based Calibrations
We present an interactive reconstruction system based on space carving. The user controls the camera and object positions and their impact on the reconstruction is immediately dis...
Martin Granger-Piché, Emric Epstein, Pierre...