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CGF
2008
140views more  CGF 2008»
15 years 4 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
CGF
2007
112views more  CGF 2007»
15 years 4 months ago
Shape-aware Volume Illustration
We introduce a novel volume illustration technique for regularly sampled volume datasets. The fundamental difference between previous volume illustration algorithms and ours is th...
Wei Chen, Aidong Lu, David S. Ebert
PAMI
2007
241views more  PAMI 2007»
15 years 3 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
VIS
2008
IEEE
174views Visualization» more  VIS 2008»
16 years 5 months ago
Extensions of Parallel Coordinates for Interactive Exploration of Large Multi-Timepoint Data Sets
Parallel coordinate plots (PCPs) are commonly used in information visualization to provide insight into multi-variate data. These plots help to spot correlations between variables....
Jorik Blaas, Charl P. Botha, Frits H. Post
CVPR
2006
IEEE
16 years 6 months ago
Dimensionality Reduction by Learning an Invariant Mapping
Dimensionality reduction involves mapping a set of high dimensional input points onto a low dimensional manifold so that "similar" points in input space are mapped to ne...
Raia Hadsell, Sumit Chopra, Yann LeCun