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TOG
2008
114views more  TOG 2008»
15 years 4 months ago
Automatic generation of tourist maps
Tourist maps are essential resources for visitors to an unfamiliar city because they visually highlight landmarks and other points of interest. Yet, hand-designed maps are static ...
Floraine Grabler, Maneesh Agrawala, Robert W. Sumn...
TOG
2008
82views more  TOG 2008»
15 years 4 months ago
Practical modeling and acquisition of layered facial reflectance
We present a practical method for modeling layered facial reflectance consisting of specular reflectance, single scattering, and shallow and deep subsurface scattering. We estimat...
Abhijeet Ghosh, Tim Hawkins, Pieter Peers, Sune Fr...
TOG
2008
163views more  TOG 2008»
15 years 4 months ago
Imperfect shadow maps for efficient computation of indirect illumination
We present a method for interactive computation of indirect illumination in large and fully dynamic scenes based on approximate visibility queries. While the high-frequency nature...
Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans...
PRESENCE
1998
112views more  PRESENCE 1998»
15 years 4 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai
VC
2008
167views more  VC 2008»
15 years 3 months ago
A framework for GPU-based application-independent 3D interactions
Abstract Direct manipulation using pointing devices commonly relies on basic interaction tasks such as selection and precise cursor positioning. Traditionally, such tasks use geome...
Harlen Costa Batagelo, Shin-Ting Wu