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84
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ICDAR
2003
IEEE
15 years 6 months ago
Generation of Handwritten Characters with Bayesian network based On-line Handwriting Recognizers
In this paper, we propose a new character generation method from on-line handwriting recognizers based on Bayesian networks. On-line handwriting recognizers are trained with handw...
Hyun-Il Choi, Sung-Jung Cho, Jin Hyung Kim
120
Voted
DIGRA
2003
Springer
15 years 6 months ago
Computer games and violence: Is there really a connection?
The relationship between videogames and violent behaviour was analysed in a representative sample of 9889 Norwegian youth ageing from 13 to 18 years. Videogames were separated in ...
Tor Endestad, Leila Torgersen
99
Voted
EMMCVPR
2003
Springer
15 years 6 months ago
Curve Matching Using the Fast Marching Method
Common techniques for curve alignment find a solution in the form of a shortest network path by means of dynamic programming. In this paper we present an approach that employs Set...
Max Frenkel, Ronen Basri
108
Voted
CA
2002
IEEE
15 years 5 months ago
Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
Hui Fang, John C. Hart
104
Voted
IDA
2009
Springer
15 years 5 months ago
Image Source Separation Using Color Channel Dependencies
We investigate the problem of source separation in images in the Bayesian framework using the color channel dependencies. As a case in point we consider the source separation of co...
Koray Kayabol, Ercan E. Kuruoglu, Bülent Sank...