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112
Voted
NPAR
2010
ACM
15 years 5 months ago
Vector fluid: a vector graphics depiction of surface flow
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Ryoichi Ando, Reiji Tsuruno
93
Voted
PG
1999
IEEE
15 years 5 months ago
Automatic Camera Placement for Image-Based Modeling
We present an automatic camera placement method for generating image-based models from scenes with known geometry. Our method first approximately determines the set of surfaces vi...
Shachar Fleishman, Daniel Cohen-Or, Dani Lischinsk...
VISUALIZATION
1999
IEEE
15 years 5 months ago
Multi-Projector Displays Using Camera-Based Registration
Conventional projector-based display systems are typically designed around precise and regular configurations of projectors and display surfaces. While this results in rendering s...
Ramesh Raskar, Michael S. Brown, Ruigang Yang, Wei...
104
Voted
VISUALIZATION
1998
IEEE
15 years 5 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
111
Voted
SIGGRAPH
1994
ACM
15 years 4 months ago
Generalization of Lambert's reflectance model
Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
Michael Oren, Shree K. Nayar