Dynamic face pose change and noise make it difficult to track multi-view faces in a cluttering environment. In this paper, we propose a graphical model based method, which combin...
How different are two images when viewed by a human observer? Such knowledge is needed in many situations including when one has to judge the degree to which a graphics representa...
David J. Tolhurst, Caterina Ripamonti, C. Alejandr...
A technique is presented for generating implicit sweep objects that support direct specification and manipulation of the surface with no topological limitations on the 2D sweep t...
We present a meshing and rendering framework for tetrahedral meshes that constructs a multi-resolution representation and uses this representation to adapt the mesh to rendering p...
This paper describes the first version of P (read “P flat”), a collection of Prolog predicates that aims to provide a pedagogical implementation of concepts and algorithms t...