The no-three-in-line problem, introduced by Dudeney in 1917, asks for the maximum number of points in the n × n grid with no three points collinear. In 1951, Erd¨os proved that t...
We study 3-dimensional layouts of the hypercube in a 1-active layer and general model. The problem can be understood as a graph drawing problem in 3D space and was addressed at Gr...
As safety critical systems increase in size and complexity, the need for efficient tools to verify their reliability grows. In this paper we present a tool that helps engineers des...
Parosh Aziz Abdulla, Johan Deneaux, Gunnar St&arin...
Although inexpensive, high performance computer graphics hardware has become commonly available, its application in the mobile agent and networking fields has thus far been limite...
This paper introduces a programmable approach to non-photorealistic line drawing from 3D models, inspired by programmable shaders in traditional rendering. We propose a new image ...