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VRST
1997
ACM
15 years 2 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
ISER
1997
Springer
202views Robotics» more  ISER 1997»
15 years 2 months ago
Interactive Visual and Force Rendering of Human-Knee Dynamics
The kinematics and force/displacement relationships of elements of biological joints are notoriously difficult to understand. In particular, the human knee has bearing surfaces o...
Randy E. Ellis, P. Zion, C. Y. Tso
UIST
1992
ACM
15 years 2 months ago
Interactive Shadows
It is often difficult in computer graphics applications to understand spatial relationships betweenobjects in a 3D sceneor effect changes to those objects without specialized visu...
Kenneth P. Herndon, Robert C. Zeleznik, Daniel C. ...
ATAL
2007
Springer
15 years 2 months ago
Workflow coordination for service-oriented multiagent systems
From a multiagent viewpoint, a workflow is a dynamic set of tasks performed by a set of agents to reach a shared goal. We show herein that commitments among agents can be used to ...
Jiangbo Dang, Jingshan Huang, Michael N. Huhns
INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 2 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
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