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AAAI
1996
14 years 11 months ago
Declarative Camera Control for Automatic Cinematography
Animations generated by interactive 3D computer graphics applications are typically portrayed either from a particular character's point of view or from a small set of strate...
David B. Christianson, Sean E. Anderson, Li-wei He...
ANLP
1994
73views more  ANLP 1994»
14 years 11 months ago
Understanding Location Descriptions in the LEI System
Biological specimens have historicallybeen labeled with English descriptions of the location of collection. To perform spatial, statistical, or historic studies, these description...
David N. Chin, Matthew McGranaghan, Tung-Tse Chen
UAI
1996
14 years 11 months ago
Learning Equivalence Classes of Bayesian Network Structures
Two Bayesian-network structures are said to be equivalent if the set of distributions that can be represented with one of those structures is identical to the set of distributions...
David Maxwell Chickering
APGV
2010
ACM
238views Visualization» more  APGV 2010»
14 years 11 months ago
A morphing-based analysis of the perceptual distance metric of human faces
This paper presents a psychophysical analysis of the discrimination thresholds of human faces that are varied along different directions in Face Space. Generated by a 3D Morphable...
Nadine Gummersbach, Volker Blanz
CEC
2010
IEEE
14 years 11 months ago
SBArt4 - Breeding abstract animations in realtime
Breeding Abstract Animations in Realtime Tatsuo Unemi SBART was developed in early 1990's as one of the derivatives from Artificial Evolution by Karl Sims. It has a functional...
Tatsuo Unemi
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