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ACMACE
2004
ACM
15 years 3 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
ACMDIS
2004
ACM
15 years 3 months ago
The calder toolkit: wired and wireless components for rapidly prototyping interactive devices
Toolkits and other tools have dramatically reduced the time and technical expertise needed to design and implement graphical user interfaces (GUIs) allowing high-quality, iterativ...
Johnny C. Lee, Daniel Avrahami, Scott E. Hudson, J...
APGV
2004
ACM
164views Visualization» more  APGV 2004»
15 years 3 months ago
Subband encoding of high dynamic range imagery
The transition from traditional 24-bit RGB to high dynamic range (HDR) images is hindered by excessively large file formats with no backwards compatibility. In this paper, we prop...
Greg Ward, Maryann Simmons
ASPDAC
2004
ACM
169views Hardware» more  ASPDAC 2004»
15 years 3 months ago
Design of real-time VGA 3-D image sensor using mixed-signal techniques
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
Yusuke Oike, Makoto Ikeda, Kunihiro Asada
IUI
2004
ACM
15 years 3 months ago
WOLD: a mixed-initiative wizard for producing multi-platform user interfaces
WOLD (Wizard fOr Leveraging the Development of multi-platform user interfaces) helps designers to produce running user interfaces to data bases of information systems simultaneous...
Julien Stocq, Jean Vanderdonckt
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