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MIG
2010
Springer
14 years 8 months ago
Active Geometry for Game Characters
Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani
SIGGRAPH
2010
ACM
14 years 8 months ago
Content-adaptive parallax barriers for automultiscopic 3D display
Douglas Lanman, Matthew Hirsch, Yunhee Kim, Ramesh...
CG
2010
Springer
14 years 8 months ago
Enhancements for Multi-Player Monte-Carlo Tree Search
J. (Pim) A. M. Nijssen, Mark H. M. Winands
EGH
2010
Springer
14 years 8 months ago
Space-time hierarchical occlusion culling for micropolygon rendering with motion blur
Solomon Boulos, Edward Luong, Kayvon Fatahalian, H...
GRAPP
2010
14 years 8 months ago
Controlled and Adaptive Mesh Zippering
Stefano Marras, Fabio Ganovelli, Paolo Cignoni, Ri...