Abstract This paper describes novel implementations of the KLT feature tracking and SIFT feature extraction algorithms that run on the graphics processing unit (GPU) and is suitabl...
Sudipta N. Sinha, Jan-Michael Frahm, Marc Pollefey...
In this paper we explore the possibility of using commodity graphics processing units (GPUs) to speedup standard schedulability analysis algorithms. Our long-term goal is to explo...
We formulate the problem of computing equilibria in multiplayer games represented by arbitrary undirected graphs as a constraint satisfaction problem and present two algorithms. T...
Vishal Soni, Satinder P. Singh, Michael P. Wellman
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
We gave a new criterion for graphical partitions. We derive a new recursion formula, which allows the computation of the number g(n) of graphical partitions of weight n for up to ...