The last decade has seen a tremendous interest in gradient domain manipulation techniques for applications in vision and graphics including retinex, high dynamic range (HDR) tone m...
Recent developments in biomedical imaging are producing massive data sets containing structures, such as fine filaments, that are difficult to visualize. In this paper, we describ...
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
We introduce a compact graph-theoretic representation for multi-party game theory. Our main result is a provably correct and efficient algorithm for computing approximate Nash equ...
Michael J. Kearns, Michael L. Littman, Satinder P....