We present a probabilistic framework for component-based automatic detection and tracking of objects in video. We represent objects as spatio-temporal two-layer graphical models, w...
Leonid Sigal, Ying Zhu, Dorin Comaniciu, Michael J...
Abstract. GREC’05 marked the 10th anniversary of the series of international workshops on graphics recognition, for which the first edition was held in Penn State in 1995. At th...
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
The explosive growth in integration technology and the parallel nature of rasterization-based graphics APIs changed the panorama of consumer-level graphics: today, GPUs are cheap,...
Parallel volume rendering is one of the most efficient techniques to achieve real time visualization of large datasets by distributing the data and the rendering process over a c...