Sciweavers

7465 search results - page 266 / 1493
» Point-based Computer graphics
Sort
View
VRML
1999
ACM
15 years 11 months ago
JubilEasy: Build a Personalized 3D Visit of Rome
Many tourist web sites nowadays offer the possibility to preview the places you are going to visit. In our project (JubilEasy) we want to offer to all persons wishing to come to R...
Marco Schaerf, Alessandro Tessicini
171
Voted
CHI
2008
ACM
16 years 7 months ago
Pointing with fingers, hands and arms for wearable computing
Pointing is a fundamental enabling operation for human-computer interaction across a broad spectrum of scenarios. The paper presents a study exploring how to develop a pointing sy...
Ian Oakley, John Sunwoo, Ilyeon Cho
SC
1993
ACM
15 years 10 months ago
Scientific visualization of chemical systems
Within the past few years, computer graphics has played a decisive role in transforming the field of molecular modeling into an intemaiional industry. While computer scientists ar...
Richard E. Gillilan, Bruce R. Land
SI3D
2009
ACM
16 years 1 months ago
Real-time creased approximate subdivision surfaces
We present an extension of recently developed Loop and Schaefer’s approximation of Catmull-Clark surfaces (ACC) for surfaces with creases and corners which are essential for mos...
Denis Kovacs, Jason Mitchell, Shanon Drone, Denis ...
DIGRA
2005
Springer
16 years 7 days ago
Playing Audio-only Games: A compendium of interacting with virtual, auditory Worlds
Talking about games refers in today’s world often to the play of audio-visual computer games. Since their
Niklas Röber, Maic Masuch