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CGI
1998
IEEE
15 years 11 months ago
An Object-Oriented Approach to Model Scenes of Buildings
This paper presents an object-oriented approach for describing and modelling buildings by means of computer graphics. The approach is based on an object- and component-oriented gr...
Thierry Matthey, Hanspeter Bieri
VRML
1997
ACM
15 years 11 months ago
Using VRML to Access Manufacturing Data
This paper describes the use of the Virtual Reality Modeling Language (VRML) in the VIM - Visual Interface to Manufacturing system. The VIM prototype demonstrates the technical fe...
Sandy Ressler, Qiming Wang, Scott Bodarky, Charles...
SIGGRAPH
1990
ACM
15 years 11 months ago
Cone-spheres
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...
Nelson L. Max
186
Voted
GRAPHITE
2003
ACM
16 years 8 days ago
Scalable photon splatting for global illumination
In this paper, we present a new image based method for computing efficiently global illumination using graphics hardware. We propose a two pass method to compute global lighting ...
Fabien Lavignotte, Mathias Paulin
GREC
2003
Springer
16 years 7 days ago
Report of the Arc Segmentation Contest
The Arc Segmentation Contest, as the fifth in the series of graphics recognition contests organized by IAPR TC10, was held in association with the GREC’2003 workshop. In this pap...
Liu Wenyin