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DIGRA
2005
Springer
16 years 19 days ago
Addressing social dilemmas and fostering cooperation through computer games
The concept of social dilemmas can be used to understand social situations all around us. I am looking at identity formation to help understand why people make the decisions they ...
Mark Chen
DIGRA
2003
Springer
16 years 9 days ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
CGI
2004
IEEE
15 years 10 months ago
Face Recognition Using Computer-Generated Database
Many face database and recognition systems have been constructed in specially designed studios with various illuminations, poses, and expressions. However, none of these databases...
Won-Sook Lee, Kyung-Ah Sohn
CGI
2004
IEEE
15 years 10 months ago
Computer Aided Design for Origamic Architecture Models with Polygonal Representation
An Origamic Architecture (OA) is a folded sheet of perforated paper from which a three-dimensional structure "pops up" when it is opened. It is similar to a "pop-up...
Jun Mitani, Hiromasa Suzuki
189
Voted
CG
2006
Springer
15 years 10 months ago
Monte-Carlo Proof-Number Search for Computer Go
In the last decade, proof-number search and Monte-Carlo methods have successfully been applied to the combinatorial-games domain. Proof-number search is a reliable algorithm. It re...
Jahn-Takeshi Saito, Guillaume Chaslot, Jos W. H. M...