Sciweavers

7465 search results - page 327 / 1493
» Point-based Computer graphics
Sort
View
RT
2001
Springer
15 years 11 months ago
Shader Lamps: Animating Real Objects With Image-Based Illumination
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
Ramesh Raskar, Greg Welch, Kok-Lim Low, Deepak Ban...
SIGGRAPH
1999
ACM
15 years 11 months ago
Tracing Ray Differentials
Antialiasing of ray traced images is typically performed by supersampling the image plane. While this type of filtering works well for many algorithms, it is much more efficient t...
Homan Igehy
INFOVIS
1999
IEEE
15 years 11 months ago
Aggregate Towers: Scale Sensitive Visualization and Decluttering of Geospatial Data
We have developed a technique, Aggregate Towers, that allows geospatial data to be visualized across a range of map scales. We use a combination of data aggregation algorithms and...
James K. Rayson
CGI
1996
IEEE
15 years 11 months ago
Improved Specular Highlights With Adaptive Shading
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Youngkwan Cho, Ulrich Neumann, Jongwook Woo
SIGGRAPH
1996
ACM
15 years 11 months ago
Reproducing Color Images as Duotones
We investigate a new approach for reproducing color images. Rather than mapping the colors in an image onto the gamut of colors that can be printed with cyan, magenta, yellow, and...
Joanna L. Power, Brad S. West, Eric J. Stollnitz, ...