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AFRIGRAPH
2010
ACM
15 years 11 months ago
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image regis...
Bernardt Duvenhage, J. P. Delport, Jason de Villie...
ACSAC
2006
IEEE
15 years 11 months ago
Offloading IDS Computation to the GPU
Signature-matching Intrusion Detection Systems can experience significant decreases in performance when the load on the IDS-host increases. We propose a solution that off-loads so...
Nigel Jacob, Carla E. Brodley
COMPGEOM
2004
ACM
15 years 11 months ago
Complete, exact, and efficient computations with cubic curves
The Bentley-Ottmann sweep-line method can be used to compute the arrangement of planar curves provided a number of geometric primitives operating on the curves are available. We d...
Arno Eigenwillig, Lutz Kettner, Elmar Schömer...
VISUALIZATION
1995
IEEE
15 years 10 months ago
3D Computational Steering with Parametrized Geometric Objects
Computational Steering is the ultimate goal of interactive simulation: researchers change parameters of their simulation and immediately receive feedback on the effect. We present...
Jurriaan D. Mulder, Jarke J. van Wijk
CGVR
2006
15 years 8 months ago
Real-time Computation of Area Shadows - A Geometrical Algorithm
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...
Michael Boehl, Wolfgang Stürzlinger