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CGA
2004
15 years 1 months ago
Flexible Point-Based Rendering on Mobile Devices
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
Florent Duguet, George Drettakis
CGF
2000
96views more  CGF 2000»
15 years 1 months ago
An interactive approach to point cloud triangulation
We present an interactive system for the generation of high quality triangle meshes that allows us to handle hybrid geometry (point clouds, polygons, ...) as input data. In order ...
Leif Kobbelt, Mario Botsch
104
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INFORMATICALT
2000
96views more  INFORMATICALT 2000»
15 years 1 months ago
Investigation of Dead-Point Situations in the Simulation of Wet Film Evolution
The result of simulation of an idealized thin wet film connecting fixed points in the Euclidean plane is a length-minimizing curve. Gradually increasing the exterior pressure we ar...
Vydunas Saltenis
MOC
2000
78views more  MOC 2000»
15 years 1 months ago
Tables of curves with many points
These tables record results on curves with many points over finite fields. For relatively small genus (0 g 50) and q a small power of 2 or 3 we give in two tables the best presen...
Gerard van der Geer, Marcel van der Vlugt
MOC
2000
85views more  MOC 2000»
15 years 1 months ago
Improving the convergence of non-interior point algorithms for nonlinear complementarity problems
Recently, based upon the Chen-Harker-Kanzow-Smale smoothing function and the trajectory and the neighbourhood techniques, Hotta and Yoshise proposed a noninterior point algorithm f...
Liqun Qi, Defeng Sun