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CGF
2000
91views more  CGF 2000»
15 years 2 months ago
Floating Points: A method for computing stipple drawings
We present a method for computer generated pen-and-ink illustrations by the simulation of stippling. In a stipple drawing, dots are used to represent tone and also material of sur...
Oliver Deussen, Stefan Hiller, Cornelius W. A. M. ...
MP
1998
105views more  MP 1998»
15 years 2 months ago
Balinski-Tucker simplex tableaus: Dimensions, degeneracy degrees, and interior points of optimal faces
This paper shows the relationship between degeneracy degrees and multiplicities in linear programming models. The usual definition of degeneracy is restricted to vertices of a po...
Gert A. Tijssen, Gerard Sierksma
ROBOTICA
2002
72views more  ROBOTICA 2002»
15 years 2 months ago
Point-to-Point trajectory planning of flexible redundant robot manipulators using genetic algorithms
: The paper focuses on the problem of point-to-point trajectory planning for flexible redundant robot manipulators (FRM) in joint space. Compared with irredundant flexible manipula...
Shigang Yue, Dominik Henrich, W. L. Xu, S. K. Tso
PAMI
2007
183views more  PAMI 2007»
15 years 2 months ago
Variational Surface Interpolation from Sparse Point and Normal Data
Many visual cues for surface reconstruction from known views are sparse in nature, e.g. specularities, surface silhouettes and salient features in an otherwise textureless region....
Jan Erik Solem, Henrik Aanæs, Anders Heyden
ICPR
2010
IEEE
15 years 2 months ago
A Game-Theoretic Approach to Robust Selection of Multi-View Point Correspondence
In this paper we introduce a robust matching technique that allows to operate a very accurate selection of corresponding feature points from multiple views. Robustness is achieved...
Emanuele Rodolà, Andrea Albarelli, Andrea Torsell...