Sciweavers

18155 search results - page 3304 / 3631
» Point
Sort
View
MM
2004
ACM
116views Multimedia» more  MM 2004»
15 years 10 months ago
A taxonomy for multimedia service composition
The realization of multimedia systems still heavily relies on building monolithic systems that need to be reengineered for every change in the application and little of which can ...
Klara Nahrstedt, Wolf-Tilo Balke
MOBICOM
2004
ACM
15 years 10 months ago
Architecture and techniques for diagnosing faults in IEEE 802.11 infrastructure networks
The wide-scale deployment of IEEE 802.11 wireless networks has generated significant challenges for Information Technology (IT) departments in corporations. Users frequently comp...
Atul Adya, Paramvir Bahl, Ranveer Chandra, Lili Qi...
MOBICOM
2004
ACM
15 years 10 months ago
End-to-end performance and fairness in multihop wireless backhaul networks
Wireless IEEE 802.11 networks in residences, small businesses, and public “hot spots” typically encounter the wireline access link (DSL, cable modem, T1, etc.) as the slowest ...
Violeta Gambiroza, Bahareh Sadeghi, Edward W. Knig...
MOBICOM
2004
ACM
15 years 10 months ago
Fairness and load balancing in wireless LANs using association control
—The traffic load of wireless LANs is often unevenly distributed among the access points (APs), which results in unfair bandwidth allocation among users. We argue that the load ...
Yigal Bejerano, Seung-Jae Han, Erran L. Li
NETGAMES
2004
ACM
15 years 10 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
« Prev « First page 3304 / 3631 Last » Next »