In this paper, we present a general data clustering algorithm which is based on the asymmetric pairwise measure of Markov random walk hitting time on directed graphs. Unlike tradi...
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
We regularly operate under the notion that one agent assists another when the first does something for the second. However, the story behind this is much more complicated. In thi...
An operating system’s readahead and buffer-cache behaviors can significantly impact application performance; most often these better performance, but occasionally they worsen it...