A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
We investigate the use of two concurrent input channels to perform a pointing task. The first channel is the traditional mouse input device whereas the second one is the gaze posi...
— Increasing sizes of benchmarks make detailed simulation an extremely time consuming process. Statistical techniques such as the SimPoint methodology have been proposed in order...
We address the problem of tracking points in dense vector fields. Such vector fields may come from computational fluid dynamics simulations, environmental monitoring sensors, o...
Liefei Xu, H. Quynh Dinh, Eugene Zhang, Zhongzang ...