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ECCV
2004
Springer
15 years 11 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud
ICIP
2006
IEEE
15 years 11 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
CHI
2009
ACM
15 years 10 months ago
Rake cursor: improving pointing performance with concurrent input channels
We investigate the use of two concurrent input channels to perform a pointing task. The first channel is the traditional mouse input device whereas the second one is the gaze posi...
Renaud Blanch, Michael Ortega
ICCD
2008
IEEE
370views Hardware» more  ICCD 2008»
15 years 6 months ago
Simulation points for SPEC CPU 2006
— Increasing sizes of benchmarks make detailed simulation an extremely time consuming process. Statistical techniques such as the SimPoint methodology have been proposed in order...
Arun A. Nair, Lizy K. John
CVPR
2009
IEEE
15 years 4 months ago
A distribution-based approach to tracking points in velocity vector fields
We address the problem of tracking points in dense vector fields. Such vector fields may come from computational fluid dynamics simulations, environmental monitoring sensors, o...
Liefei Xu, H. Quynh Dinh, Eugene Zhang, Zhongzang ...