We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
This paper is concerned with compositional specification of services using UML 2 collaborations, activity and interaction diagrams. It addresses the problem of realizability: give...
This paper presents a technique for visualizing large spatial data sets in Web Mapping Systems (WMS). The technique creates a hierarchical clustering tree, which is subsequently u...
We present a "parts and structure" model for object category recognition that can be learnt efficiently and in a weakly-supervised manner: the model is learnt from examp...
In this paper, a practical approach of diffusion load balancing algorithms and its implementation are studied. Three problems are investigated. The first one is the determination ...