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EGH
2004
Springer
15 years 3 months ago
A quadrilateral rendering primitive
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
Kai Hormann, Marco Tarini
GI
2004
Springer
15 years 3 months ago
Olympic Run
: Most game interfaces restrict the player to a place in front of the computer screen. In mixed reality applications the point of interaction seems to be moving away from technical...
Martin Faust, Daniel Cermak-Sassenrath
ICCSA
2004
Springer
15 years 3 months ago
A Robust and Fast Algorithm for Computing Exact and Approximate Shortest Visiting Routes
Abstract. Given a simple n-sided polygon in the plane with a boundary partitioned into subchains some of which are convex and colored, we consider the following problem: Which is t...
Håkan Jonsson
ICS
2004
Tsinghua U.
15 years 3 months ago
Cluster prefetch: tolerating on-chip wire delays in clustered microarchitectures
The growing dominance of wire delays at future technology points renders a microprocessor communication-bound. Clustered microarchitectures allow most dependence chains to execute...
Rajeev Balasubramonian
LATIN
2004
Springer
15 years 3 months ago
Pure Future Local Temporal Logics Are Expressively Complete for Mazurkiewicz Traces
The paper settles a long standing problem for Mazurkiewicz traces: the pure future local temporal logic defined with the basic modalities exists-next and until is expressively com...
Volker Diekert, Paul Gastin