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COMGEO
2010
ACM
14 years 10 months ago
An efficient algorithm for the stratification and triangulation of an algebraic surface
: We present a method to compute the exact topology of a real algebraic surface S, implicitly given by a polynomial f Q[x,y,z] of arbitrary total degree N. Additionally, our analy...
Eric Berberich, Michael Kerber, Michael Sagraloff
CGF
2008
122views more  CGF 2008»
14 years 10 months ago
Accurate Shadows by Depth Complexity Sampling
The accurate generation of soft shadows is a particularly computationally intensive task. In order to reduce rendering time, most real-time and offline applications decorrelate th...
Vincent Forest, Loïc Barthe, Mathias Paulin
CGF
2008
154views more  CGF 2008»
14 years 10 months ago
Precomputed Atmospheric Scattering
We present a new and accurate method to render the atmosphere in real time from any viewpoint from ground level to outer space, while taking Rayleigh and Mie multiple scattering i...
Eric Bruneton, Fabrice Neyret
COMGEO
2008
ACM
14 years 10 months ago
Approximation of an open polygonal curve with a minimum number of circular arcs and biarcs
We present an algorithm for approximating a given open polygonal curve with a minimum number of circular arcs. In computer-aided manufacturing environments, the paths of cutting t...
Robert L. Scot Drysdale, Günter Rote, Astrid ...
CORR
2010
Springer
165views Education» more  CORR 2010»
14 years 10 months ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...