3D human pose recovery is considered as a fundamental step in view-invariant human action recognition. However, inferring 3D poses from a single view usually is slow due to the la...
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
' The coming of giga-bit networks makes possible the realization ofa single nationwide virtual computer comprised of a variety of geographically distributed highpe6ormance mac...
We show a simple and efficient way for rendering arbitrary views from so-called free-form light fields, employing a convex free form camera surface and a set of arbitrarily orient...
Hartmut Schirmacher, Christian Vogelgsang, Hans-Pe...
In this paper, we propose a stereo method specifically designed for image-based rendering. For effective image-based rendering, the interpolated views need only be visually plaus...