This paper presents a new approach for generation of superresolution stereoscopic and multi-view video from monocular video. Such multi-view video is used for instance with multi-...
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...
Abstract. We present algorithms that perform the extraction of partial assignments from binary Constraint Satisfaction Problems without introducing new constraints. They are based ...
One of the fundamental assumptions in traditional sampling theorems is that the signals to be sampled come from a single vector space (e.g. bandlimited functions). However, in many...