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CEC
2003
IEEE
15 years 7 months ago
A note on general adaptation in populations of painting robots
A population of virtual robots is evolved to perform the task of competitively painting the floor of a toroidal room. Two robots are present in any given room and paint using dis...
Dan Ashlock, Elizabeth Blankenship, Jonathan Gandr...
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 6 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
ATAL
2009
Springer
15 years 3 months ago
Efficient physics-based planning: sampling search via non-deterministic tactics and skills
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Stefan Zickler, Manuela M. Veloso
106
Voted
GECCO
2010
Springer
167views Optimization» more  GECCO 2010»
15 years 6 months ago
Evolving CPPNs to grow three-dimensional physical structures
The majority of work in the field of evolutionary robotics concerns itself with evolving control strategies for human designed or bio-mimicked robot morphologies. However, there ...
Joshua E. Auerbach, Josh C. Bongard
146
Voted
ATAL
2010
Springer
15 years 3 months ago
Hybrid transitive trust mechanisms
Establishing trust amongst agents is of central importance to the development of well-functioning multi-agent systems. For example, the anonymity of transactions on the Internet c...
Jie Tang, Sven Seuken, David C. Parkes