We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used i...
In a previous paper [1] we showed that a 3D object can be digitized without changing the topology if the object is r-regular and if the reconstruction method fulfills certain requ...
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene photographed by a calibrated digital camera placed at multiple viewpoints. Our a...
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han...
In this work we propose a methodology for document reconstruction based on dynamic programming and a modified version of the Prim’s algorithm. Firstly, we use polygonal approxi...
Andre Pimenta, Edson J. R. Justino, Luiz S. Olivei...
We present a method for medial surface reconstruction from volumetric data of thin-plate objects including junctions. Given medial voxels and distance fields computed from binariz...