Sciweavers

93 search results - page 12 / 19
» Polygon Clipping and Polygon Reconstruction
Sort
View
77
Voted
CGF
1998
124views more  CGF 1998»
14 years 9 months ago
Real-time Biomechanically-based Muscle Volume Deformation using FEM
This paper presents a voxel-based biomechanical model for muscle deformation using nite element method FEM and volume graphics. Hierarchical voxel meshes are reconstructed from ...
Qing-hong Zhu, Yan Chen, Arie E. Kaufman
SMI
2010
IEEE
173views Image Analysis» more  SMI 2010»
14 years 7 months ago
Point Cloud Skeletons via Laplacian Based Contraction
—We present an algorithm for curve skeleton extraction via Laplacian-based contraction. Our algorithm can be applied to surfaces with boundaries, polygon soups, and point clouds....
Junjie Cao, Andrea Tagliasacchi, Matt Olson, Hao Z...
ECCV
2004
Springer
15 years 11 months ago
Light Field Appearance Manifolds
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Isosurfaces Over Simplicial Partitions of Multiresolution Grids
We provide a simple method that extracts an isosurface that is manifold and intersection-free from a function over an arbitrary octree. Our method samples the function dual to min...
Josiah Manson and Scott Schaefer
VIS
2003
IEEE
247views Visualization» more  VIS 2003»
15 years 10 months ago
Shape Simplification Based on the Medial Axis Transform
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
Roger C. Tam, Wolfgang Heidrich