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» Polygon Clipping and Polygon Reconstruction
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TOG
2002
122views more  TOG 2002»
14 years 11 months ago
Feature-based light field morphing
We present a feature-based technique for morphing 3D objects represented by light fields. Our technique enables morphing of imagebased objects whose geometry and surface propertie...
Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Ye...
CVPR
2005
IEEE
16 years 1 months ago
Active Polyhedron: Surface Evolution Theory Applied to Deformable Meshes
This paper presents a novel 3D deformable surface that we call an active polyhedron. Rooted in surface evolution theory, an active polyhedron is a polyhedral surface whose vertice...
Gregory G. Slabaugh, Gozde B. Unal
ICCV
2003
IEEE
16 years 1 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
ISMAR
2009
IEEE
15 years 6 months ago
Mobile augmented reality based 3D snapshots
: In this paper, we present a mobile augmented reality application that is based on the acquisition of user-generated content obtained by 3D snapshotting. To take a 3D snapshot of ...
Peter Keitler, Frieder Pankratz, Björn Schwer...
ACCV
2009
Springer
15 years 6 months ago
Dense and Accurate Spatio-temporal Multi-view Stereovision
In this paper, we propose a novel method to simultaneously and accurately estimate the 3D shape and 3D motion of a dynamic scene from multiple-viewpoint calibrated videos. We follo...
Jérôme Courchay, Jean-Philippe Pons, ...