Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
A growing number of mobile computing applications are centered around the user’s location. The notion of location is broad, ranging from physical coordinates (latitude/longitude...
Martin Azizyan, Ionut Constandache, Romit Roy Chou...
Voting trees describe an iterative procedure for selecting a single vertex from a tournament. vide a very general abstract model of decision-making among a group of individuals, a...
Felix A. Fischer, Ariel D. Procaccia, Alex Samorod...
In this article we present a novel approach, the 2-Layer Interface Paradigm (2LIP), for designing simple yet interactive 3D web applications, an attempt to marry advantages of 3D ...