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FDG
2009
ACM
15 years 10 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
149
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MM
2009
ACM
221views Multimedia» more  MM 2009»
15 years 10 months ago
Using large-scale web data to facilitate textual query based retrieval of consumer photos
The rapid popularization of digital cameras and mobile phone cameras has lead to an explosive growth of consumer photo collections. In this paper, we present a (quasi) real-time t...
Yiming Liu, Dong Xu, Ivor W. Tsang, Jiebo Luo
145
Voted
MM
2009
ACM
147views Multimedia» more  MM 2009»
15 years 10 months ago
Distribution-based concept selection for concept-based video retrieval
Query-to-concept mapping plays one of the keys to concept-based video retrieval. Conventional approaches try to find concepts that are likely to co-occur in the relevant shots fro...
Juan Cao, HongFang Jing, Chong-Wah Ngo, Yongdong Z...
134
Voted
MOBICOM
2009
ACM
15 years 10 months ago
SurroundSense: mobile phone localization via ambience fingerprinting
A growing number of mobile computing applications are centered around the user’s location. The notion of location is broad, ranging from physical coordinates (latitude/longitude...
Martin Azizyan, Ionut Constandache, Romit Roy Chou...
MOBICOM
2009
ACM
15 years 10 months ago
Lifetime and coverage guarantees through distributed coordinate-free sensor activation
Wireless Sensor Networks are emerging as a key sensing technology, with diverse military and civilian applications. In these networks, a large number of sensors perform distribute...
Gaurav S. Kasbekar, Yigal Bejerano, Saswati Sarkar
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