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189
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CW
2008
IEEE
16 years 28 days ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
FGR
2008
IEEE
358views Biometrics» more  FGR 2008»
16 years 27 days ago
Automatic 3D face reconstruction from single images or video
This paper presents a fully automated algorithm for reconstructing a textured 3D model of a face from a single photograph or a raw video stream. The algorithm is based on a combin...
Pia Breuer, Kwang In Kim, Wolf Kienzle, Bernhard S...
217
Voted
FGR
2008
IEEE
152views Biometrics» more  FGR 2008»
16 years 27 days ago
Facial feature detection with optimal pixel reduction SVM
Automatic facial feature localization has been a longstanding challenge in the field of computer vision for several decades. This can be explained by the large variation a face i...
Minh Hoai Nguyen, Joan Perez, Fernando De la Torre
GLOBECOM
2008
IEEE
16 years 27 days ago
On the Effect of Antenna Height on the Characterization of the Indoor UWB Channel
Abstract—Ultra-wideband (UWB) technology is being proposed for several short range wireless applications. Some of the applications, such as position location devices for rescue p...
Umesh K. Shukla, Haris Ioannis Volos, R. Michael B...
GLOBECOM
2008
IEEE
16 years 27 days ago
Two-Hop Secure Communication Using an Untrusted Relay: A Case for Cooperative Jamming
—We consider a source-destination pair that can communicate only through an unauthenticated intermediate relay node. In this two-hop communication scenario, where the cooperation...
Xiang He, Aylin Yener