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CG
2006
Springer
15 years 4 months ago
Interactive mesh deformation using equality-constrained least squares
Mesh deformation techniques that preserve the differential properties have been intensively studied. In this paper, we propose an equality-constrained least squares approach for s...
H. Masuda, Y. Yoshioka, Y. Furukawa
140
Voted
CGF
2006
130views more  CGF 2006»
15 years 4 months ago
Wrinkling Coarse Meshes on the GPU
The simulation of complex layers of folds of cloth can be handled through algorithms which take the physical dynamics into account. In many cases, however, it is sufficient to gen...
Jörn Loviscach
CN
2006
82views more  CN 2006»
15 years 4 months ago
A cost-minimization algorithm for fast location tracking in mobile wireless networks
Location tracking is one of the most important issues in providing real-time applications over wireless networks due to its effect to quality of service (QoS), such as end-to-end ...
Wenye Wang, Guoliang Xue
CORR
2006
Springer
93views Education» more  CORR 2006»
15 years 4 months ago
Multirobot rendezvous with visibility sensors in nonconvex environments
This paper presents a coordination algorithm for mobile autonomous robots. Relying upon distributed sensing, the robots achieve rendezvous, that is, they move to a common location....
Anurag Ganguli, Jorge Cortés, Francesco Bul...
CORR
2006
Springer
112views Education» more  CORR 2006»
15 years 4 months ago
Lossless coding for distributed streaming sources
Distributed source coding is traditionally viewed in the block coding context -- all the source symbols are known in advance at the encoders. This paper instead considers a stream...
Cheng Chang, Stark C. Draper, Anant Sahai