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CGF
2002
95views more  CGF 2002»
15 years 4 months ago
Intrinsic Parameterizations of Surface Meshes
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
Mathieu Desbrun, Mark Meyer, Pierre Alliez
156
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CGF
2002
168views more  CGF 2002»
15 years 4 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
CE
2007
116views more  CE 2007»
15 years 4 months ago
The design of instructional multimedia in e-Learning: A Media Richness Theory-based approach
The rapid development of computer and Internet technologies has made e-Learning become an important learning method. There has been a considerable increase in the needs for multim...
Pei-Chen Sun, Hsing Kenny Cheng
CI
2007
130views more  CI 2007»
15 years 4 months ago
Price Dynamics, Informational Efficiency, and Wealth Distribution in Continuous Double-Auction Markets
This paper studies the properties of the continuous double auction trading mechanishm using an artificial market populated by heterogeneous computational agents. In particular, we...
Javier Gil-Bazo, David Moreno, Mikel Tapia
ETS
2000
IEEE
126views Hardware» more  ETS 2000»
15 years 4 months ago
Dynamic Goal-Based Role-Play Simulation on the Web: A Case Study
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...
Som Naidu, Albert Ip, Roni Linser