This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
Our goal is to automatically segment and recognize basic human actions, such as stand, walk and wave hands, from a sequence of joint positions or pose angles. Such recognition is d...
We propose a quantitative model for human smooth pursuit tracking of a continuously moving visual target which is based on synchronization of an internal expectancy model of the ta...
Henning U. Voss, Bruce D. McCandliss, Jamshid Ghaj...
A class of techniques in computer vision and graphics is based on capturing multiple images of a scene under different illumination conditions. These techniques explore variations...
With the recent advances in wireless networks, embedded systems and GPS technology, databases that manage the location of moving objects have received increased interest. In this ...
George Kollios, Dimitris Papadopoulos, Dimitrios G...