Most gesture recognition systems analyze gestures intended for communication (e.g. sign language) or for command (e.g. navigation in a virtual world). We attempt instead to recogn...
Paul Lukowicz, Jamie A. Ward, Holger Junker, Mathi...
The components of a key frame selection algorithm for a paper-based multimedia browsing interface called Video Paper are described. Analysis of video image frames is combined with...
Jonathan J. Hull, Berna Erol, Jamey Graham, Dar-Sh...
The decades of research in motion planning have resulted in numerous algorithms. Many of the most successful algorithms are randomized and can have widely differing run-times for ...
A reward-based task typically consists of a mandatory part that must be accomplished before the given deadline, and an optional part that is associated with rewards for partial co...
Vision feedback control loop techniques are efficient for a great class of applications but they come up against difficulties when the initial and desired positions of the camer...