Modeling and simulating pipelined processors in procedural languages such as C/C++ requires lots of cost in handling concurrent events, which hinders fast simulation. A number of ...
A physical modeling approach is used to investigate playing effects in woodwind instruments. This builds upon prior work concerning both empirical studies of the acoustics of the ...
Pervasive and ubiquitous computing has the potential to make huge changes in the ways that we will learn throughout our lives. This paper presents a vision for the lifelong user mo...
In this paper, we present the design, modeling and preliminary control of RHex, an autonomous dynamically stable hexapod possessing merely six actuated degrees of freedom (at the ...
Uluc Saranli, Martin Buehler, Daniel E. Koditschek
If a fixed exponentially decreasing probability distribution function is used to model every object’s lifetime, then the age of an object gives no information about its future ...