We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
Recognizing 3D objects from arbitrary view points is one of the most fundamental problems in computer vision. A major challenge lies in the transition between the 3D geometry of o...
We present an overview of current research in performance modeling, focusing on efforts underway in the Performance Evaluation Research Center (PERC). Using some new techniques, w...
This panel paper presents the views of six researchers and practitioners of simulation modeling. Collectively we attempt to address a range of key future challenges to modeling me...
Simon J. E. Taylor, Peter Lendermann, Ray J. Paul,...
“Ghosts” arise in traditional background subtraction when an object starts to move, causing the exposed background to be labelled as a ghost foreground. With background model ...