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ICRA
2000
IEEE
71views Robotics» more  ICRA 2000»
15 years 2 months ago
Dynamic Simulation for Grasping and Whole Arm Manipulation
We propose a novel approach to dynamic simulation of grasps that overcomes di culties due to inconsistencies in the forward dynamics problem. The key idea in the paper is a minima...
Peng Song, Masahito Yashima, Vijay Kumar
TOG
2012
170views Communications» more  TOG 2012»
13 years 1 days ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun
HAPTICS
2005
IEEE
15 years 3 months ago
Stable and Responsive Six-Degree-of-Freedom Haptic Manipulation Using Implicit Integration
In this paper we present a novel approach for simulating the rigid body dynamics of a haptically manipulated object using implicit integration. Our formulation requires the linear...
Miguel A. Otaduy, Ming C. Lin
CGF
2002
168views more  CGF 2002»
14 years 9 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
SIGGRAPH
1996
ACM
15 years 1 months ago
Linear-Time Dynamics Using Lagrange Multipliers
Current linear-time simulation methods for articulated figures are based exclusively on reduced-coordinate formulations. This paper describes a general, non-iterative linear-time ...
David Baraff