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CE
2007
133views more  CE 2007»
14 years 11 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
IJSI
2008
91views more  IJSI 2008»
14 years 11 months ago
Random Event Structures
Abstract In a line of recent development, probabilistic constructions of universal, homogeneous objects have been provided in various categories of ordered structures, such as caus...
Manfred Droste, Guo-Qiang Zhang
CMPB
2007
113views more  CMPB 2007»
14 years 11 months ago
Paternity analysis in Excel
Paternity analysis using microsatellite information is a well studied subject. These markers are ideal for parentage studies and fingerprinting, due to their high discrimination ...
Margarida Rocheta, F. Miguel Dionísio, Lu&i...
CN
2007
114views more  CN 2007»
14 years 11 months ago
BiSNET: A biologically-inspired middleware architecture for self-managing wireless sensor networks
This paper describes BiSNET (Biologically-inspired architecture for Sensor NETworks), a middleware architecture that addresses several key issues in multi-modal wireless sensor ne...
Pruet Boonma, Junichi Suzuki
CORR
2007
Springer
202views Education» more  CORR 2007»
14 years 11 months ago
Designing a Virtual Manikin Animation Framework Aimed at Virtual Prototyping
: In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks t...
Antoine Rennuit, Alain Micaelli, Claude Andriot, F...
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