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ICCD
2006
IEEE
171views Hardware» more  ICCD 2006»
15 years 6 months ago
Stochastic Dynamic Thermal Management: A Markovian Decision-based Approach
This paper proposes a stochastic dynamic thermal management (DTM) technique in high-performance VLSI system with especial attention to the uncertainty in temperature observation. ...
Hwisung Jung, Massoud Pedram
ISPASS
2005
IEEE
15 years 3 months ago
Studying Thermal Management for Graphics-Processor Architectures
We have previously presented Qsilver, a flexible simulation system for graphics architectures. In this paper we describe our extensions to this system, which we use— instrument...
Jeremy W. Sheaffer, Kevin Skadron, David P. Luebke
SIGMETRICS
1998
ACM
112views Hardware» more  SIGMETRICS 1998»
15 years 1 months ago
Implementing Cooperative Prefetching and Caching in a Globally-Managed Memory System
This paper presents cooperative prefetching and caching — the use of network-wide global resources (memories, CPUs, and disks) to support prefetching and caching in the presence...
Geoffrey M. Voelker, Eric J. Anderson, Tracy Kimbr...
70
Voted
WSC
1997
14 years 11 months ago
Part and Tool Flow Management in Multi-Cell Flexible Manufacturing System
Simulation techniques have been proven as reliable and powerful tools in the design, development, evaluation and operation of manufacturing systems. The following paper presents a...
Mustafa Özbayrak, A. Kursad Turker, Melek Pis...
72
Voted
DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 1 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...