We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Nowadays information systems are increasingly distributed and deployed within the Internet platform. Without any doubt, the World Wide Web represents the de facto standard platform...
Reda Kadri, Chouki Tibermacine, Vincent Le Gloahec
We offer the first large-scale analysis of Web traffic based on network flow data. Using data collected on the Internet2 network, we constructed a weighted bipartite clientserver ...
Mark Meiss, Filippo Menczer, Alessandro Vespignani
Abstract--The high-performance computing domain is enriching with the inclusion of Networks-on-chip (NoCs) as a key component of many-core (CMPs or MPSoCs) architectures. NoCs face...
Samuel Rodrigo, Jose Flich, Antoni Roca, Simone Me...
Whereas the established interconnection networks (ICTN) achieve low latency by operating in the linear region, i.e. oversizing the fabric, the recent strict cost and power constrai...