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NETGAMES
2006
ACM
15 years 7 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
CONTEXT
2003
Springer
15 years 6 months ago
Unpacking Meaning from Words: A Context-Centered Approach to Computational Lexicon Design
Abstract. The knowledge representation tradition in computational lexicon design represents words as static encapsulations of purely lexical knowledge. We suggest that this view po...
Hugo Liu
NSDI
2008
15 years 3 months ago
UsenetDHT: A Low-Overhead Design for Usenet
Usenet is a popular distributed messaging and file sharing service: servers in Usenet flood articles over an overlay network to fully replicate articles across all servers. Howeve...
Emil Sit, Robert Morris, M. Frans Kaashoek
ICCAD
1999
IEEE
81views Hardware» more  ICCAD 1999»
15 years 5 months ago
Modeling design constraints and biasing in simulation using BDDs
Constraining and input biasing are frequently used techniques in functional verification methodologies based on randomized simulation generation. Constraints confine the simulatio...
Jun Yuan, Kurt Shultz, Carl Pixley, Hillel Miller,...
JPDC
2007
167views more  JPDC 2007»
15 years 1 months ago
On the design of high-performance algorithms for aligning multiple protein sequences on mesh-based multiprocessor architectures
In this paper, we address the problem of multiple sequence alignment (MSA) for handling very large number of proteins sequences on mesh-based multiprocessor architectures. As the ...
Diana H. P. Low, Bharadwaj Veeravalli, David A. Ba...